Needs Analysis Report

Description & Aims

The Needs Analysis Report will identifies the specific learning needs of young people and will be based on primary and secondary data, on training and learning needs of the target groups of Turkey, Greece, Italy, Romania, Portugal and Germany and is grounded in research focusing on the following aspects:

  • The background situation in each partner country;
  • Information on the available and used training and learning opportunities for youth, as well as the pedagogic tools available in each partner country;
  • The level and nature of knowledge, awareness and engagement on environmental issues among youth in each partner country;
  • Environmental policies and strategies followed and applied in each partner country

Activities & Methodology

At a first stage, each partner country will develop a database including youth organizations, institutions active in the fields of Environment, Youth, Sustainability and Energy alike in Turkey, Greece, Italy, Romania, Portugal and Germany. At a second stage, each partner country will organize one focus group, involving youth leaders/ representatives of youth organizations active in the environmental field, with the aim ascertain real needs. Every partner country will produce a brief summary report, outlining the main issues arising from the research and the focus group qualitative data. A Final Comparative Report of Needs Analysis for the overall collaborative assessment will be created on the basis of these 6 national reports.

See or download Analysis Report in PDF

Planetbook Game Trainer’s kit

Description & Aims

NGO KEAN, as the original developer of the Planetbook game methodology, will develop a Guide for trainers, which will explain how to work through the exercises within Planetbook educational game. The “Planetbook Game Trainer’s Kit” will include a Guidebook with tools and activities, as a result of a 4month cycle of partners’ feedback and exchange of information, peer reviewing/testing, and adaptation to the needs. It will be available in the English language and is going to be translated in all the languages of the participating countries (Turkish, Greek, Italian, Romanian, Portuguese and German).

Activities & Methodology

At a first stage, the “Planetbook Game Trainer’s Kit” will be piloted with project partners’ trainers during the 1st Cycle of the Small-scale Training sessions, where each partner will receive a one-day Training Session and at a second stage, during the 2nd Cycle of the Small-scale Training sessions, it will be used and piloted in a half day Training session with youth participants.

The Training Sessions (1st & 2nd Cycle of the Small-scale Training sessions) will give to the project partners’ trainers the opportunity to focus around the methods of formal and non-formal training methods, to practice and exchange new learning methodologies of learning and explore which exercises and activities work best in each country. Following this internal Training session, materials will be adjusted, generating a comprehensive Trainer’s Kit.

The Training Sessions (1st & 2nd Cycle of the Small-scale Training sessions) will take place face-to-face in partner countries and will be developed and available as webinars on the e-platform, with a view to strengthen the impact of the project across Europe.

Revised “Planetbook Game” Educational Game – National version

Description & Aims

The revised “Planetbook Game” Educational Game – National version initially relies on the research which will be undertaken and will establish how the materials need to be developed for the new target audience – youth and suitably adapted per each partner country. The revised “Planetbook Game” – National version will include a variety of learning methods and specifically action learning (learning by doing, experimenting and a questioning approach) and coaching methodologies.

Activities & Methodology

The development of the revised edition of “Planetbook game” in National level will be carried out through the following main tasks:

  • Piloting of the materials per each partner country;
  • Adaptation of existing materials and development of new materials per each partner country;
  • Finalisation of the revised edition of “Planetbook Game” in National level (Turkey, Greece, Italy, Romania, Portugal and Germany).

New innovative and complementary material will be developed per each partner country, through the adaption of the existing material (the 1st original edition of “Planetbook game”) with the existing knowledge of the each partner country and the results of the O1-Needs Analysis Report. This material will contribute to the production of the revised edition of “Planetbook Game” in Turkey, Greece, Italy, Romania, Portugal and Germany.

Each “Planetbook Game” revised edition will be piloted in a two-phase approach through Piloting Workshops in Turkey, Greece, Italy, Romania, Portugal and Germany. The first phase of the Piloting Workshops will bring together youth participants, while the second phase will gather youth leaders/ representatives of youth organizations.

Following the two-phase Piloting Workshops in each partner country and the feedback given, the development of the revised edition of “Planetbook game” per each partner country will be finalized.

Versions of Dashboard - Planetbook game

Turkish-version

Romanian-version

Portuguese-version

Italian-version

Greek version

German version

Edition of the Planetbook Game - International Version

Description & Aims

After the finalization of the edition of the revised “Planetbook Game”, an International edition of “Planetbook Game” will be created at global level, which will constitute the adaption of the existing knowledge of the partners, including formal and non-formal training methods, aiming at the transferability of the knowledge in the environmental field at an International Level.

Activities & Methodology

The production of the International Edition of “Planetbook Game” will be carried out through the following tasks:

  • Adaptation of existing materials which were developed through O3 (in each National version) per each partner country in order to unify them to one international edition in the English language;
  • Piloting workshops with the International Version;
  • Finalisation of the International Edition of “Planetbook Game”.

The International Edition of the “Planetbook Game” will be piloted in a one-phase workshop in Turkey, which will be attended by youth participants and youth leaders/ representatives of youth organizations. Following their feedback, the development of the International Version of the “Planetbook Game” will be finalized.

``Planetbook Europe`` e-platform

Description & Aims

The e-platform “Planetbook Europe” complements and enhances the “Planetbook Game” with a view to support and enrich the learning processes of youth and more particularly in the field of environmental education.

The platform aims to:

  • Support the transfer and adaptation of the relevant support materials from hard copy to digital format and make them available online;
  • Support the development of innovative online learning content, in order to facilitate the exchange of learning experiences between target groups across the EU;
  • Feature an Online Community, intended to strengthen youth organizations;
  • Set project partners to engage with users via the online learning hub for content development and dissemination.

The ``Planetbook Europe`` E-platform will be a tool for increasing the number of the project’s target groups: youth participants, youth leaders, youth organizations, will be available in 7 languages (English, Turkish, Greek, Italian, Romanian, Portuguese and German) in order to be accessible to all and is going to be linked with social media networks and provide to the users a space to chat, share advice and exchange knowledge and information on environmental issues.

Activities & Methodology

The “Planetbook Europe” E-platform will include functional as well as technical specifications. The technical specifications will be outlined according to the technical requirements for materials, services, system features, including safety rules. The development of the “Planetbook Europe” E-platform will be followed by the creation of an online community with the aim to provide an open space for discussion and exchange of opinions, experiences, information and knowledge.